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Old Feb 24, 2008, 04:10 PM // 16:10   #1
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Default just need a little info

i've heard ppl calling on warrior is more difficult than calling on an a/d or a dervish??

is this true? if so, why? just eed some insight on that if u guys can spread some light =\
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Old Feb 24, 2008, 04:40 PM // 16:40   #2
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Well, a warrior needs adrenaline so you need to be able to build up fast. Allot of dervishes and assassins have teleports, which sometimes makes calling easier.

Though, warrior is best melee spiker in game, I think.
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Old Feb 24, 2008, 04:52 PM // 16:52   #3
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It takes a lot more skill to properly run a warrior than to run a dervish, or the thumpers equivalent of a dervish (a/d). The difference is that the warrior pressures between spikes and has respectable DPS. Find someone that can both call spikes properly (easy), and pressure properly (few and far between). And your team will probably do well.
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Old Feb 24, 2008, 08:41 PM // 20:41   #4
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Its harder because you actually have to run towards your target. If you're bad, you'll let the monks know 10 years ahead that you're going after that target.

If you're on an A/D...

1. Hop around until your skills recharge.
2. Teleport.
3. Mash those attack skills!!!
4. ????
5. PROFIT!!
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Old Feb 24, 2008, 11:13 PM // 23:13   #5
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Quote:
Originally Posted by Horace The Great
Well, a warrior needs adrenaline so you need to be able to build up fast. Allot of dervishes and assassins have teleports, which sometimes makes calling easier.

Though, warrior is best melee spiker in game, I think.
The Dervish class has NO TELEPORTATION SKILLS.
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Old Feb 24, 2008, 11:34 PM // 23:34   #6
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I gues it was quite obvious he meant D/A and A/D's...
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Old Feb 25, 2008, 02:55 AM // 02:55   #7
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Calling is pretty much the same, the only difference is Assassins and Dervishes don't have to be attacking from the start to begin their spike. Warriors usually build up on one target, then call another target for to team to nuke.
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Old Feb 25, 2008, 05:38 AM // 05:38   #8
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I've also seen paragons call but yea if the Warrior's spike is adren based then its best to have him call as he knows when he's ready to spike ^_^
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Old Feb 25, 2008, 06:54 AM // 06:54   #9
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Yeah warriors can't mash they need love and attention, thats why we love to call(I'm a warrior at heart!)
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Old Feb 25, 2008, 07:31 AM // 07:31   #10
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Quote:
Originally Posted by God Apprentice
The Dervish class has NO TELEPORTATION SKILLS.
Yes, I of course mean the D/A that are used allot.
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Old Feb 25, 2008, 07:36 AM // 07:36   #11
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I think that the main reason is, as mentioned by others, warriors are required to pressure and build adrenaline between spikes, where as most A/D or D/A callers are in builds that only kill with spikes. Not to mention warriors have to worry about protted targets, whereas the other two don't because of Dark Apostasy, Fox's Promise, or in some cases Grenth's Aura.
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Old Feb 25, 2008, 09:52 AM // 09:52   #12
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Quote:
Originally Posted by spikermade
i've heard ppl calling on warrior is more difficult than calling on an a/d or a dervish??

is this true? if so, why? just eed some insight on that if u guys can spread some light =\
The difference is that sins and dervishes are (used as) casters, whereas warriors (should be) pressure/burst tools. If all you're doing is 321spiking people, then calling as a warrior isn't more difficult than with the other classes but you're wasting a great part of the potential a warrior has: killing shit by beating them up.
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